to read: secure love - create a relationship that lasts a lifetime julie forest handson become securely attached mel robins - 4 attachment styles normalization of experiences? assoc with clothes factorio feedback: I'd expect names to filter when typing logi req groups when deleting logi req group, filter remains if there's more than 1 filter inventory down to relevant items when opening assembly machine (especially for inserting modules) similar: show available modules below module slots click and drag module slots to insert a module kind into 3/4 slots deleting space platforms should have a "type the name of this platform to delete" by default blueprint books do not show up on lo rename "Create artillery targetting remote" -> "artillery targetting remote" (and similar removing "create") production graph for circuit signals as a device e allow notifications to be scoped to surface copy paste conditions having the force tile be square is cute! the nuclear reactor opening sound sounds like a bouncy castle. maybe someting more serious. display rarity if filter is set to quality. music fades in in big steps pressing "map" while in remote view should not take me to my character - it should zoom out to the minimal zoom level that renders the the extra click due to awaiting quality select is really bugging me. most of the time I don't use it. can I do a mode where I don't get prompted? changing planet source for each request is tedious. should be the current planet by default (the one being travelled to if between planets) maybe ctrl+alt+scroll wheel -> change planet source maybe allow keybinds for planets maybe set a default planet for ship or logistics group maybe keep using the previously used planet in blueprint designer, allow dragging of icons like you allow with requests super force building a arithmetic over a decider should keep the wiring, allow as an upgrade planner. deleting a tile from a blueprint after deleting the entity that's on top of it is annoying. need to save and re-open the blueprint. constant combinator blueprint should be compatible with a rotated ghost of it being placed over it.dd ok to wontfix as it might be tricky: order of signals isn't preserved when setting rocket launcher priorities via signal. e.g. make groups for "big" and "huge" and they're always ordered the same. it's not obvious that you need to name an interrupt to create it. it looks like it's a search for things that are created elsewhere. It doesn't follow the same UX as the cargo requests that people are used to when starting to learn it. sushi belts get stuck when sideloading them over capacity with belts create a logistics request from a blueprint a taking off rocket exhaust should have a higher z order than the tip of a rocket on the ground